Perhaps the most ignored thing in screen names is the model, which always comes with a long and boring name at the same time, but perhaps the first thing that caught my eye in today’s CG32UQ screen is its name! Cg is an abbreviation for console Gaming, meaning it is intended for players on home devices, and the number 32 naturally indicates the size of the screen in inches, while the two letters UQ refer to the word Ultra Quality, which is the graphical resolution of this screen, which comes with 4K high-quality display resolution.
This type of screen is almost missing for home appliance players, far from the idea of buying a regular TV that is completely impractical although this is what happens in most cases but the players do not know what is the extent of the delay or input lag suffered by those screens, which are often already directed to display visual content instead of playing on them.
ASUS CG32UQ is a screen primarily geared to players on home devices, and while regular TVs usually take between 27 and 50 milliseconds to catch up, ASUS CG32UQ reduces the delay to just 13 milliseconds thanks to game fast technology that is available within this screen.
The design of the screen comes to complement the concept that it is a screen that comes under a framework called Console Gaming and therefore you will notice the presence of things unusual in any screen, besides the RGB background lighting that is not new for gaming screens, where we find that area dedicated to the placement of the control arms of your home device either PS4 or Xbox One.
The screen is not a 32-inch curved and comes with a rather strange stand, as it can be used for two purposes but with an idea I like in fact, the first and logical purpose is to put the screen on it which by the way provides the possibility of raising and reducing the level of the screen from 0 to 100 The second purpose of the stand is that if you want to hang the screen on the wall, you have an extra piece that you will put on the stand and become the holder of your headphones.
ASUS CG32UQ offers a good range of connectivity options with three HDMI 2.0 ports and DisplayPort 1.2 ports, as well as a power port and a 3.5mm speaker port, as well as two USB 3.0 ports and two USB Charging Ports that you can use to charge your home device’s control arm.
The 31.5-inch ASUS CG32UQ 3840×2160 comes with a flat display of 16:9, the 60hz update meter comes in and is actually normal for a 4K display and is mainly geared to console devices that don’t display frames any more generally and possibly less in most heavy games.
The VA panel screen comes with a response time that is not the best 5ms and therefore do not expect the best colors here if compared to other IPS screens, although the panel at the heart of ASUS CG32UQ covers 95% of the DCI-P3 color area, and comes with GameVisual, which includes many styles to adjust color by type mode, Cinema, RTX/RGB FPS, sGB, mode.
The brightness of this screen is estimated at 600 cd/m² so we should expect somewhat acceptable HDR performance here that is supported in the screen with displayHDR 600.
Late input or response between the console or mouse has been and is still a big problem with regular TV screens especially for home appliance players “console” as I mentioned in the introduction review, while TVs usually take between 27 and 50 milliseconds to catch up with your actions, ASUS CG32UQ with GameFast Input technology reduces the delay to just 13 milliseconds making you feel better and smoother while playing, so this screen is ideal for PS4 Pro and Xbox One X devices where those devices can play games with 4K display resolution and less delay time compared to devices For regular wins it will become more perfect.
Well, it seems that the overall orientation of the screen is ideal with the console in particular, but it also comes with features that make it suitable for PC players who prefer 4K resolution as well, where the screen comes with AMD FreeSync technology, we have talked more than once about the close relationship that binds each From the graphics card and the screen, which can be summarized in the fact that the screen has a fixed refresh rate which measures its frequency and most screens in the past come at a frequency of 60 Hz i.e. it is a processor 60 frames per second and can not display more, although this has changed now where the gauze became At 144Hz and above also sweeping the markets now, at the same time there are no limits to the speed and efficiency of the graphics card which can send more than 200 frem to the screen and here the crisis occurs where the emergence of usual problems such as Screen Tearing and Stuttering begins.
At first, the companies resorted to solving the problem of the synchronization of frames between the graphic card and the screen to the traditional V-Sync via software and Nvidia developed many options for it such as Adaptive-Sync and finally, Fast Sync but all those options although it actually reduces the resulting problems About the lack of matching of the rate of frames between the screen graphical card but the best solution was to put a piece of hardware inside the screen itself is the one working on it like g-Sync technology and fortunately the screen ASUS TUF Gaming ASUS CG32UQ supports free sync technology from AMD as mentioned and therefore the owners of the AMD cards will be On a date with the experience of playing a series without any problems with technical activation.
With the screen, the technology can change its refresh rate from 40 to 60 Hz to compensate for the ups and downs in the game and Adaptive-Sync works on the screen with all three HDMI 2.0 ports not only with the DisplayPort 1.2 portal.
One of the features of the screen is that it comes with a very dynamic OSD and in a modern way we have never seen in a screen so wonderfully, although I have a comment that it is a bit smooth in motion it works on a few frames and it is in fact, the dynamic screen that appears on the screen (OSD) gives you an easy overview To use on all screen settings, the screen is generally controlled in two ways, the first way is through the button behind the screen, which is almost like the MSI screens we’ve tried before.
The second method on the screen is a remote control, which gives you easy control while sitting on the couch for example or away from the screen and you want, for example, to change between the HDMI inlets easily recovered, and allows you to adjust the brightness and perform other screen functions quickly and easily.
The ASUS CG32UQ also comes with stereo 12Wx2 audio speakers and therefore the screen is complemented by that structure or frame we are talking about, it’s a home-oriented screen, you only need your home device and screen to start quickly in your play session.
Finally, the screen comes with a 66-lamp addressable RGB light bar, which is nice to come under a system called Halo Sync that changes the color of the backlight according to the content displayed on the screen.